Corpus VR, where therapy and technology meet
Corpus VR is a platform for physio- and Neurotherapy that can be used as a therapy for physical rehabilitation, pain relief and treating physical anxiety disorders. As a platform, accessible through an app, Corpus VR offers a variety of training exercises for neck and shoulders.
It uses the strength of VR to focus the patient on their own goals by putting them in different game environments in which they play games. While the therapist controls the degree of difficulty and the patient-specific settings, regarding the relaxation level (based on biofeedback research) and the muscle groups the patient needs to train. Therapists can monitor, coach and adjust the intensity of the exercises in real-time. A third party accessory currently integrated with the platform is the Mindfield Biosystems® skin response sensor, that measure skin conductivity. This is an effective method to measure stress and relaxation. Adding other third-party solutions are being investigated.
Adding a new dimension to your treatment, also means new results for you, your practice and your patients. Corpus VR creates new opportunities:
More focused patients, because patients are completely immersed in the Virtual World, free from distractions.
Personalised programs for each patient, each session safely stored on a dedicated server for progress monitoring.
A better understanding of pain areas and progress because of the automated collection of data.
Corpus VR makes sure you don’t have to spend time on administration because our technology registers notifications automatically. Therefore, you can treat more patients!
Our products are experienced by therapists and scientists around the world!
“Corpus VR is a very interesting therapy platform to extend our neurocognitive and physical rehabilitation program. Especially the mobile versions of VR applications. It allows us to use this technique in the very early stages of recovery (acute phase) as well in the normal rehabilitation stage (sub-acute phase).”
Head occupational therapy department at Ghent University Hospital
"The main reason I believe in Corpus VR is engagement. The easier it is for a therapist to engage with the software, the more likely it is to use it continually. The easier it is for the patient to engage; the more often the patient is going to use it and get the results he is looking for."
Doctor of Chiropractic at Logan College of Chiropracic
“VR is for every type of client. They are all enthusiastic about VR even the people you would not expect it from. Everyone has fun when they use it and time flies once the therapy is started.”
Physical Therapist at Fysiokracht
“Corpus VR gives the opportunity to measure, for example, ROM and circumduction and to explore progress after playing the games.”
Researcher and Human Movement Scientist at University of Applied Sciences